Rules, relics, and creatures
The Compendium
A table-ready reference to the original spells, abilities, weapons, gear, and creatures found throughout The Dice Bag adventures.
Orris Hale
The time-preserved Hale heir, with noncombat procedures and complete survival guidance.
Open entry → CreaturesIlyra Fen
A table-ready salvage engineer with diving support, repair actions, and practical motives.
Open entry → Gear & RelicsBreathglass Rosary
Twelve clear beads preserve Saint Orra’s blessing, granting breath beneath dark water.
Open entry → CreaturesCauseway Leech
A pale reservoir parasite with attachment, removal, and retreat rules for table use.
Open entry → CreaturesDrowned Pilgrim
A lost traveler from Saint Orra’s procession with complete wet-terrain mechanics.
Open entry → CreaturesCadoc Vale
The drowned ferryman of Saint Orra, including breath toll, ferry tactics, and release.
Open entry → CreaturesSister Ysabet
A time-displaced pilgrim healer whose hymn steadies travelers against the drowned.
Open entry → CreaturesToma Reed
A precise Hollowmere marsh guide with rescue actions and reliable route expertise.
Open entry → Gear & RelicsWarden’s Wick
A silver-braided lantern wick that burns underwater and shields minds from the drowned.
Open entry → CreaturesMireling
A small drowned corpse animated by censored grief, ready for wet-terrain encounters.
Open entry →