Rules, relics, and creatures
The Compendium
A table-ready reference to the original spells, abilities, weapons, gear, and creatures found throughout The Dice Bag adventures.
Procession Echo
A coastal undead reflection that steals mourners’ names and hides inside the image of Saint Orra during the Salt Road pilgrimage.
Open entry → CreaturesDrowned Saint Orra
The protective memory of a flood saint, trapped inside a predatory procession and able to guide heroes through ritual gestures.
Open entry → CreaturesSister Elian
A seasoned Salt Road guide whose prayers protect mourners and whose incomplete memory creates a solvable ritual mystery.
Open entry → CreaturesBlackwater Bellwarden
A drowned abbey custodian that guards the Blackwater bell and can be silenced by ritual, negotiation, or force.
Open entry → CreaturesJory Salt
A young Blackwater fisher, Jory is a frightened but useful survivor who can steer through dangerous supernatural currents.
Open entry → CreaturesDrowned Vigilant
An armored flood victim driven to break false memorials, with siege and release rules.
Open entry → CreaturesMourning Tide
Hollowmere’s colossal memory-spirit with full siege actions and a ritual resolution.
Open entry → CreaturesSilt Servant
An animated drowned servant with disguise procedures and complete household actions.
Open entry → CreaturesPortrait Hunger
A predatory painting that steals memories, including frame-based counterplay.
Open entry → CreaturesDrowned Curator
Hale House’s archival guardian with full valve-room tactics and a rewriting solution.
Open entry →