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Rules, relics, and creatures

The Compendium

A table-ready reference to the original spells, abilities, weapons, gear, and creatures found throughout The Dice Bag adventures.

Creatures

Warden Helix

A clockwork embassy warden with reach attacks, ward control, and literal counterseal protocols.

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Creatures

Ambassador Tamsin Quill

A compromised ambassador with diplomatic actions, evidence-based surrender conditions, and negotiation guidance.

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Creatures

Sera Nox

A table-ready diplomatic whistleblower with seal expertise, ward procedures, and clear cooperation guidance.

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Gear & Relics

Skyglass Skeleton Key

A translucent blue key with a captive cloud, useful for bypassing locks and concealing movement across glass.

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Creatures

Brass Sentinel

A skyglass auction guardian with complete attacks, crane-control tactics, and a seal-based shutdown procedure.

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Creatures

Caldus Pell

A polished auctioneer with social control abilities, a concealed weapon, and clear surrender terms.

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Creatures

Iven Rook

A kidnapped celestial cartographer with precise route knowledge and useful noncombat actions for escapes and investigations.

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Creatures

Nyra Vale

A daring courier and airship pilot whose practical extraction plans make her a complete table-ready ally.

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Gear & Relics

Dawnless Bell

A rare bronze handbell set with pale sea glass that creates protective silence after the Drowned Bell ritual is ended.

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Creatures

Bell Wraith

A resonant undead guardian that travels between the Drowned Bell’s chains and weakens when the vault floodgates open.

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