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Spells

Zone of Truth

A truth-binding spell that can be invoked once per dawn through the Echo Seal.

2nd-level enchantment

Casting time 1 action
Range 60 feet
Components V, S
Duration 10 minutes
Classes Bard, Cleric, Paladin

Spell effect

You create a magical zone in a 15-foot-radius sphere centered on a point within range. Until the spell ends, a creature that enters the area for the first time on a turn or starts its turn there makes a Charisma saving throw. On a failed save, it cannot deliberately speak a lie while inside the zone. You know whether each creature succeeds or fails.

An affected creature knows the magic is present and can avoid answering. It can be evasive while remaining within the boundaries of the truth.

Echo Seal version

  • Access: The Echo Seal can cast the spell once per dawn.
  • Save DC: 13.
  • Components: No material components are required; the normal verbal and somatic components still apply.

Rules notes

A creature that succeeds on its save is not prevented from lying, although the caster knows it succeeded. The spell does not force testimony or reveal whether a technically true statement is misleading.

Related entries

Echo Seal

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