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Creatures

Mara Vell

Blackwater's reeve is a capable coastal guide whose testimony and practical aid can determine how safely a party crosses the lagoon.

Creature profile

Type Medium humanoid
Armor Class 12 (oilskin coat)
Hit Points 22 (5d8)
Speed 30 ft., swim 20 ft.
Ability Scores STR 11, DEX 12, CON 10, INT 13, WIS 16, CHA 14
Saves and Skills Wisdom +5; Insight +5, Persuasion +4, Survival +5
Senses passive Perception 13
Languages Common and Aquan
Challenge 1/4 (50 XP)

Traits

Lagoon Guide. Allies within 30 feet have advantage on checks to navigate coastal water. Buried Guilt. Mara tells the full truth about the smugglers when shown a cut chain.

Actions

Boat Hook. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 4 (1d6 + 1) piercing damage. Mark the Channel. One ally who can hear Mara moves up to half its speed without provoking from swimming undead.

Tactics and roleplaying

Mara avoids combat, keeps civilians behind her, and uses Mark the Channel to aid rescues. She surrenders immediately to lawful arrest and bargains with complete lagoon charts rather than fight.

Game Master guidance

This entry is complete for table use. Apply the listed defenses, actions, and encounter behavior directly. If the creature is used outside its original adventure, preserve its surrender trigger and primary motivation so a social solution remains as usable as combat.

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