Statistics
| Creature type | Medium humanoid, neutral good |
|---|---|
| Armor Class | 13 (leather armor) |
| Hit Points | 32 (5d8 + 10) |
| Speed | 30 ft. |
| Ability Scores | STR 11 (+0), DEX 16 (+3), CON 14 (+2), INT 13 (+1), WIS 17 (+3), CHA 12 (+1) |
| Saves and Skills | Dexterity +6, Wisdom +6, Nature +4, Perception +6, Stealth +6, Survival +7 |
| Senses | passive Perception 16 |
| Languages | Common, Primordial |
| Challenge | 2 (450 XP) |
Traits
Ash-Waste Guide. Maela and companions within 30 feet ignore nonmagical difficult terrain caused by ash or loose volcanic stone. Route Correction (Reaction, 3/day). An ally rerolls a failed travel or navigation check.
Actions
Multiattack. Two attacks. Shortbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft.; 6 (1d6 + 3) piercing. Scimitar. Melee Weapon Attack: +6 to hit; 6 (1d6 + 3) slashing.
Tactics and Roleplaying
Maela prefers high ground, cover, and warning shots. She speaks cautiously and expects leaders to explain risks honestly. Good treatment of animals and teamsters earns her trust.