Properties
Wondrous item, rare, requires attunement. Once per dawn as an action, the bearer rings the bell and casts silence centered on a point within 60 feet for up to one minute; this version requires no concentration. Once per long rest, when a creature willingly enters that silence, it gains 8 temporary hit points. Each creature can gain this benefit only once per use.
Lore
The handbell is forged from the Drowned Bell’s safely removed clapper. Four sea-glass settings record the four choices that ended the coastal haunting.
Game Master guidance
The bearer chooses the center when activating the bell and cannot move the area afterward. The effect is magical but otherwise follows silence. Temporary hit points do not stack, and creatures forced into the area gain none.
Related use
The item is designed as a memorable reward rather than a requirement for later play. A party without it can solve every related scene with the listed checks, tools, spells, or environmental choices.