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Creatures

Brother Halvek

A complete, table-ready profile for Brother Halvek, including defenses, abilities, actions, tactics, and roleplaying guidance.

Statistics

Creature type Medium humanoid, neutral good
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
Ability Scores STR 12 (+1), DEX 10 (+0), CON 12 (+1), INT 13 (+1), WIS 16 (+3), CHA 14 (+2)
Saves and Skills Wisdom +6, Medicine +6, Religion +4, Insight +6
Senses passive Perception 13
Languages Common, Celestial
Challenge 2 (450 XP)

Traits

Spellcasting. Spell save DC 14, +6 to hit. At will: guidance, light, sacred flame. Three times each: bless, cure wounds, sanctuary. Once each: lesser restoration, spiritual weapon.

Actions

Mace. Melee Weapon Attack: +4 to hit; 4 (1d6 + 1) bludgeoning. Radiant Word (Recharge 5–6). One ally within 30 feet regains 9 (2d8) hit points and can stand from prone.

Tactics and Roleplaying

Halvek heals teamsters first and uses sanctuary on anyone securing the reliquary wagon. Cheerful but firm, he opens sealed cargo only after clear proof of immediate danger.

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