Skip to the adventure
Creatures

Ember Drake

A complete, table-ready profile for Ember Drake, including defenses, abilities, actions, tactics, and roleplaying guidance.

Statistics

Creature type Large dragon, unaligned
Armor Class 18 (natural armor)
Hit Points 120 (16d10 + 32)
Speed 40 ft., climb 40 ft., fly 80 ft.
Ability Scores STR 21 (+5), DEX 10 (+0), CON 17 (+3), INT 6 (-2), WIS 13 (+1), CHA 10 (+0)
Saves and Skills Dexterity +3, Constitution +6, Wisdom +4, Perception +7, Stealth +3
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 17
Languages understands Draconic but cannot speak
Challenge 6 (2,300 XP)

Traits

Fire Resistance. The drake has resistance to fire. Ash Camouflage. Advantage on Stealth in smoke, basalt, or airborne ash.

Actions

Multiattack. One bite and two claws. Bite: +8 to hit, 15 (2d10 + 5) piercing plus 3 (1d6) fire. Claw: +8 to hit, 12 (2d6 + 5) slashing. Glassfire Breath (Recharge 5–6). 30-foot by 5-foot line, DC 16 Dexterity save, 49 (11d8) fire damage, half on success.

Tactics and Roleplaying

It attacks bait braziers, draft animals, and wagons before heroes. It retreats at 40 hit points or when both bait braziers are destroyed, turning the scene into a rescue instead of a required kill.

← Back to the Compendium